Temple Journey
A puzzle level made for GDKO Round 1 2023.
Use the Arrow Keys to move left and right.
To turn off the water, look for valve and press E to interact.
When you reach the door, Press E to finish the level.
Status | Prototype |
Platforms | HTML5 |
Author | FennecFu Games |
Genre | Puzzle, Platformer |
Made with | Unity |
Tags | Pixel Art, temple |
Comments
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The art style is really cool. But (Not trying to be mean or something) I feel like that's the only thing cool in this game. First, I don't even think this classify as a "puzzle" game? This game doesn't seem to have potential when expanding it onto further levels unless you have a way to identify which valve corresponds to which water or else it will just be a luck game. Secondly, I have no idea how this happens but the player stops at abnormal place such as a smooth ground. I have to let go of the key and press it again to continue. This is really annoying. The concept isn't bad at all but executed not in a good way here.
Anyway keep up the effort :D
Hi! Thanks for pointing out the movement issue, I have fixed it now so the movement should be better. The level is very simple since it is the first level but essentially it is a puzzle to work out which valves control which water pipes, and with that you have to find a path to the exit. It would be more obvious if there are multiple levels but for this round I decided to keep it simple to introduce the concept.
as a puzzle lover, I can see the potential and I'd totally play this game :)
thank you :3